Objective:
·
To foster deep
conceptual understanding of subject matter through structured,
question-based assessments. ·
To promote teamwork,
communication, and collaboration through group-based quiz formats. ·
To enhance students’ ability
to think critically and respond accurately under time constraints. ·
To serve as an effective preparatory
platform for academic and competitive examinations. Process:
Round 1 – Technical Written Test
·
A pen-and-paper test
comprising 20 questions from Basic Electrical
Engineering. ·
Each question carries 1
mark (total: 20 marks). ·
Duration: 30 minutes. ·
No negative marking is applied. Round 2 – Rapid Fire Buzzer Round
·
Participants must press
the buzzer to answer first. ·
The fastest responder gets
the opportunity to attempt the question. ·
Encourages quick thinking and
decision-making. Round 3 – Circuit Sudoku
·
A circuit puzzle
is displayed via PPT. ·
Students must solve
the puzzle within 1 minute. ·
Tests logic application and
subject knowledge under pressure. Innovative Aspects:
·
Combines gamification
with technical learning, making classroom assessments engaging and fun. ·
Use of buzzers and
visual circuit puzzles brings a real-time competitive element to the
academic setting. ·
Encourages collaborative
learning through team formats, promoting peer interaction and
support. ·
Breaks the monotony of
traditional assessments and stimulates active participation. ·
Integrates both theoretical
knowledge and hands-on circuit-solving in a time-bound
format—mirroring real-world engineering scenarios. Impact:
·
Noticeable improvement
in academic performance and assessment scores. ·
Students report enhanced
confidence in tackling both theoretical and application-based
questions. ·
Developed competitive
spirit, teamwork, and faster recall skills, helping them in university
exams and technical competitions. |


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